How the server works
Everything that matters when you choose a server, written out in full. No surprises after login.
Anti-bot built by us
We have an anti-bot built by ourselves that does not let bots in. That is all a player needs to know.
Permanent bans
A bot caught means a permanent ban on every account of that computer. The list is public.
Two windows per PC
Two clients per computer, one in PvP, events, Olympiad and epic zones. A world of players, not boxes.
LATAM and Russia proxies
Two extra entry points, in Latin America and in Russia, for a lower ping. Same server, same characters.
Dynamic rates
Your rate follows your level, not a calendar. It starts at x10 and steps down to x1 past 76, so the first levels take an evening and the last ones stay a real achievement. Premium always gets +40% on top of its band, and in a party everyone gets their own rate: premium and free never average out.
| Level | EXP / SP | Premium +40% | |
|---|---|---|---|
| 1 – 40 | x10 | x14 | |
| 41 – 52 | x7 | x9.8 | |
| 53 – 61 | x5 | x7 | |
| 62 – 76 | x3 | x4.2 | |
| 77 – 80 | x1 | x1.4 |
The other rates below stay fixed for now; they will be reviewed before the opening if the numbers turn out to be off.
General rates
- Adenax4
- Drop chancex3
- Drop amountx1 (the chance is x3)
- Spoilx3 (x4 premium)
Quests and bosses
- Seal stonesx1 (x1.5 premium)
- Quest dropx2
- Quest rewardx1
- Quest adena rewardx2
- Raid and epic boss dropx1
Core settings
- Safe enchant (full armor set)+3 / +4
- Maximum enchant+16
- InterfaceClassic
- Windows per PC2
- Auto-learn skillsYes
Quest rewards
Every quest pays double adena (x2) and double quest items (x2), while the reward items stay as in retail (x1). A few quests used to be adena or item farms, so they are toned down: nobody can flood the market by repeating the same quest all day.
“Final” compares with retail Interlude: x0.66 means about two thirds of the original adena, x2 means double.
Every class is playable
In Interlude half the classes cannot farm on their own and end up as second accounts. Not here: every class that needs it hits monsters harder, the supports carry an aura for their party, and a few skills get fairer timings for mass PvP. Choose a race below to see every change, class by class.
Damage against monsters
From +50% to +150% depending on the class, from the 2nd class on: normal hits and every skill, raids and epics included. Never in PvP, never in the Olympiad.
Party auras
From the 3rd class on, fourteen support classes carry an aura for the whole party, themselves included. It switches on with three different computers in the party and takes no buff slot. Two auras of the same kind do not stack.
Party bonus
+50% EXP and SP for everyone in a party with three different computers. Play with people, not with your own boxes.
Duelist
2nd class: Gladiator
Hunter's VigorPvE+80% damage against monsters and raids, on normal hits and on every skill. From the 2nd class, never in PvP or the Olympiad.
Dreadnought
2nd class: Warlord
Hunter's VigorPvE+50% damage against monsters and raids, on normal hits and on every skill. From the 2nd class, never in PvP or the Olympiad.
Phoenix Knight
2nd class: Paladin
Hunter's VigorPvE+120% damage against monsters and raids, on normal hits and on every skill. From the 2nd class, never in PvP or the Olympiad.
Aura: Wall of LightAura+8% P.Def and M.Def, -5% critical damage received for the whole party, from the 3rd class on and when it has three different computers. Takes no buff slot.
Hell Knight
2nd class: Dark Avenger
Hunter's VigorPvE+120% damage against monsters and raids, on normal hits and on every skill. From the 2nd class, never in PvP or the Olympiad.
Aura: Wall of ShadowAura+8% P.Def and M.Def, -5% critical damage received for the whole party, from the 3rd class on and when it has three different computers. Takes no buff slot.
Adventurer
2nd class: Treasure Hunter
Hunter's VigorPvE+80% damage against monsters and raids, on normal hits and on every skill. From the 2nd class, never in PvP or the Olympiad.
Sagittarius
2nd class: Hawkeye
Hunter's VigorPvE+50% damage against monsters and raids, on normal hits and on every skill. From the 2nd class, never in PvP or the Olympiad.
In PvP every area skill hits at most 10 targets, so a handful of mages cannot wipe out a whole siege.
The Aden Area
The capital has fallen. Aden is overrun by monsters and there is no peace left inside its walls: everyone who enters is always flagged, and you fight for ground the way you fight for a castle. Level 76 and up, clan members only, fifteen per clan at most, so nobody can hold it alone. This is where you earn the Farm Coins that buy A and S grade weapons, armor and jewels, and since Farm Coins can be traded, what you farm here you can also sell.
The Aden Area
- Minimum level76+
- Clanrequired
- Max per clan15
- PvPalways on
- CurrencyFarm Coin
- Auto farmdisabled inside
Currencies and premium
- Weapons (17 S / 48 A)26.000 / 9.000
- Armor (20 S / 61 A)8.000 / 3.000
- Jewels (3 S / 18 A)10.000 / 3.500
The normal town of Aden does not change: it stays a peace zone, and nobody passing through sees the monsters or the fighting.
Auto farm with tickets
Everyone can farm automatically every day: one hour for free, three with premium. Extra hours are not for sale, so the limit is the same for everyone.
One hour a day for every player, no conditions.
Three hours a day with a premium account.
When the day resets
The day runs from restart to restart: from 05:30 server time to 05:30 the next morning. At 05:30 everyone gets the free hours back.
Auto farm stops in siege and PvP zones.
Gameplay and classes
Retail feeling where it matters, custom improvements where they actually make the game better.
Character progression
- 1st class transferFree
- 2nd class transferFree
- 3rd class transferRetail quest, or Nostalgia Coins
- SubclassRetail quest without Baium, or Nostalgia Coins
- NoblesseRetail quest, or Nostalgia Coins
Buffer and buffs
- NPC bufferAll buffs, all classes
- Buff slots24 + 4
- Buff duration1 h (premium 3 h)
- Dances and songs1 h (premium 3 h)
- Noblesse Blessing and self buffsTake no slot
- Buff blockBlocks buffs from outside the party
Quality of life
- GM shopUp to B grade
- GatekeeperFree until level 40
- Community boardFor everyone
- Global chatFrom level 20
- Weight limitx10
Skill adjustments
- MP potions800 MP, 10 s reuse
- Sweeper FestivalAdded to Scavenger
- CancelBuffs return after 15 s
Enchant and augment
Controlled risk, meaningful upgrades, a progression curve that rewards investment without turning the server into a roulette.
Weapon enchant
- +4 → +760%
- +8 → +955%
- +10 → +1150%
- +12 → +1345%
- +14 → +1540%
- +1635%
Armor and jewel enchant
- +475%
- +5 → +660%
- +7 → +845%
- +9 → +1140%
- +12 → +1435%
- +15 → +1630%
Blessed scrolls and limits
- Blessed, weapon+10%
- Blessed, armor and jewels+10%
- Safe enchant (full set)+3 / +4
- Maximum enchant+16
Blessed scrolls add 10% to the normal chance and do not break the item on failure.
Augment skill chance
- Top grade Life Stone10%
- High grade Life Stone7%
- Mid grade Life Stone5%
- No grade Life Stone1%
The active buff granted by a Life Stone disappears when the weapon is removed: no abuse, cleaner fights.
Enchanting is designed to stay exciting without becoming absurd. Strong items matter, but progression still has weight.
Events
A fully automatic PvP arena with TvT and Deathmatch every 90 minutes, live rankings, anti-AFK protection, assist and support scoring, weekly rewards.
TvT · Nostalgia Team Clash
- WhereGiran Arena
- Duration7 minutes
- Level70 – 80
- Players4 – 60
- Players per PC1
- Winning team150
- Losing team70
- Draw90
- Top killer / assist / support+50
- MVP+80
Deathmatch · Nostalgia Deathmatch
- WhereDion Arena
- Duration7 minutes
- Level61 – 80
- Players3 – 40
- FormatFree-for-all with personal ranking
- Active participation80
- 1st place180
- 2nd place120
- 3rd place80
- Top support / MVPBonus
Fair play
- Anti-AFK and real participation checks: minimum actions, damage and support score.
- Assist system with a 10 second window.
- Anti-feed: repeated kills on the same target do not count.
- Kills between characters on the same PC give no points.
- Event kills do not count as normal PvP kills.
Rankings
- Weekly and all-time rankings.
- They track kills, assists, support, wins, MVP and top performances.
- Weekly reset on Sunday at 23:59 (Europe/Bucharest).
- The arena board at the Event Manager NPC shows your stats and the live ranking.
- Weekly top 31500 / 1000 / 700
Before the start you get full HP, CP and MP. Buffs are saved and restored after death and at the end. Revive in 8 seconds, spawn protection 5 seconds, live timer on screen.
Raid and epic bosses
Classic Interlude contest content: iconic names, real windows, real competition. Epic bosses follow a public schedule, the exact moment stays hidden inside the random window.
Epic boss schedule (GMT+3)
| Boss | Time | Days | Bonus |
|---|---|---|---|
| Core+1 STR | 20:00 + up to 30 min | Every day | +1 STR |
| Queen Ant | 21:00 + up to 30 min | Every day | — |
| Orfen+1 INT | 22:00 + up to 30 min | Every day | +1 INT |
| Frintezza | 20:45 + up to 45 min | Monday · Wednesday · Friday | — |
| Zaken | 22:45 + up to 45 min | Tuesday · Friday | — |
| Baium | 23:00 + up to 60 min | Thursday | — |
| Valakas | 22:00 + up to 60 min | Saturday | — |
| Antharas | 22:00 + up to 60 min | Sunday | — |
The raid boss schedule is separate from the epic boss schedule.
Barakiel
- Respawn7 – 8 hours after the kill
Raid bosses
All the Interlude raid bosses, with their own respawn. The Bosses page shows which ones are alive right now and when the others come back.
- Respawn12 – 36 hours after the kill
Queen Ant, Core, Orfen and Zaken are raised to level 74, so that epic PvP stays alive and you fight for them with your main character, not with a low-level twink.
Raid Points: every raid counts
Every raid boss killed gives points to the players and to their clans. Every week the ranking closes and the best are paid in Nostalgia Coins. The rankings are in the community board, in game.
Points per raid boss
- Level 20 – 2910 points
- Level 30 – 3920 points
- Level 40 – 4930 points
- Level 50 – 5940 points
- Level 60 – 8550 points
Points per epic boss
- Queen Ant, Core, Orfen, Sailren100 points
- Zaken, Frintezza150 points
- Baium200 points
- Antharas, Valakas250 points
Who gets the points
- The whole party of the player who dealt the most damage, if within range of the boss.
- Anyone who dealt at least 2% of the total damage, even outside that party.
- Whoever lands the last hit, even if from outside.
- Points are full for everyone, never split. The clan gets the points of its members.
Weekly rewards
The week runs from Monday 00:00 to Sunday 23:59 (GMT+3). At the close, the top three players and the top three clans are paid automatically and announced in game.
- Top 3 players10 / 7 / 4 Nostalgia Coin
- Top 3 clans100 / 70 / 40 Nostalgia Coin
- Minimum to be paid50 points (players), 150 (clans)
Olympiad, sieges and Seven Signs
Structured competition with controlled access and gear limits, to keep the field clean.
Olympiad
- Cycle1 week
- BattlesFri – Sun, 21:00 – 01:00 GMT+3
- HeroFrom Monday 12:00 GMT+3
- Class-based gamesDisabled
- Non-class gamesFrom 5 players
- Maximum enchant allowed+6
Sieges
- Siege time20:00 GMT+3
- CadenceEvery 2 weeks
- Minimum clan level5
- CastlesAll available
Two weeks between sieges give clans the time to recruit, prepare and build real momentum before each battle.
Seven Signs
- AccessFree
- Catacombs and necropolisesAlways open
- Blacksmith and Merchant of MammonFriday 21:00 – Sunday 23:59 in Giran
Hot Zone
Every three hours, one farm zone for each level range lights up with 20% more of everything: one for levels 20–30, one for 30–40, and so on up to 80. Zones are drawn at random and announced in game with a coloured message. Whatever your level, there is always a hot zone for you.
How it works
- One hot zone for every level range, all active at the same time.
- Every three hours the zones change, drawn at random among the farm spots of that range.
- A coloured announcement in chat tells everyone where the new zones are.
- The bonus applies to everyone inside the zone, party or not.
Currencies and premium
Clear economy layers, familiar values, and one donation currency that stays out of the player market.
Adena
The main in-game currency, central to progression and everyday trade.
Ancient Adena
The classic secondary currency tied to Seven Signs, catacombs and Mammon.
Event Medal
The currency of events: earned in the PvP arena and with in-game activities, spent at the event NPC.
Farm Coin
The currency of the Aden Area: it drops from the monsters of the fallen capital and buys A and S grade weapons, armor and jewels.
Farm Coins can be traded between players.
Nostalgia Coin
The premium currency: you get it with a donation or with the activities the server runs (events, wheel, reviews, streaming, referrals). It pays for class services and the shop.
Nostalgia Coins cannot be traded between players.
Premium account
- EXP / SP+40%
- Spoil+40%
- Seal stones+50%
- Buffs, dances and songs3 hours
- Auto farm3 h a day
- Noblesse Blessing in the bufferYes
- Speed in town+50
- Inventory+100 slots
- Warehouse from anywhere (.wh)Yes
Rewards
There are no vote sites. The only review that counts is the one you leave on this site, from your dashboard, and it is rewarded with a VIP Gift Box delivered to the character you choose.
- Review on this siteVIP Gift Box
- How oftenOne gift per player, at the first review
The VIP Gift Box contains potions, blessed scrolls, an EXP rune and, with a bit of luck, a Nostalgia Coin.
Event Medal
Event Medals come from the PvP arena and from simply playing: the server rewards party farming, open shops and presence in Giran.
- Farming in party10 every 30 min
- Shop open (online)5 every 45 min
- Present in Giran2 every 10 min
- Daily cap150 a day per PC
Commands
Fast access to the most important systems, without clutter.
.menuPersonal menu and settings.premiumPremium status and options.whOpen your warehouse from anywhere in the world (premium).offlineOffline shop: log out and keep selling.repairRepair a stuck character.acpAuto potions (HP / MP / CP).databaseThe database of items and drops.arena joinJoin the next PvP arena event.epicEpic boss status and windows.raidRaid boss statusShift + ClickInfo on the NPC or monster (drops, spoil)Alt + ClickRemove a buffAlt + BCommunity board
- Sep 23ClosedWednesday, September 23, 2026 · 11:00 PMThe old server closes
The old server closed on 23 September to make room for 2.0. Game accounts are kept safe.
- Sep 28Open betaMonday, September 28, 2026 · 09:00 PMOpen beta begins
Everyone can enter with the new launcher: test the rules, the anti-bot and the site, and report what breaks. It lasts until the launch.
- Oct 2026Grand openingOctober 2026Grand opening
A fresh world, the same accounts: the beta is wiped and everyone starts at the same hour. The day is decided during the beta.
Day to be confirmed during the beta.
Some numbers may still change before the opening. Changes are announced here and in the news.